The hunt is genuinely enjoyable, and the player's victory feels earned. The prologue and chapter one focus on the Great Hunt, a Mandalorian tradition and legendary competition that pits the galaxy's greatest bounty hunters against each other. The Bounty Hunter's questline is one of the most cohesive in SWTOR. However, this whole class story feels as though the Jedi Knight was conceived as the main character for SWTOR, making it feel strange. There are obvious links to Knights of the Old Republic, and the entire third chapter is clearly a continuation of what should have been Revan's journey in Star Wars. The storyline for the Jedi Knight is better thought out than the Consular story, but still lacks any sense of urgency until the final chapter. Related: Star Wars Lightsaber Combat Games, Ranked After defeating Angral, the Jedi Knight joins a plot to find and capture the Sith Emperor, an episode that devolves into dark side influence and evil plots, with the Jedi Knight racing to stop the Emperor. In the best Star Wars video game tradition, the Jedi Knight must then race around, finding and stopping the weapons. After dealing with a plot on Tython, the Jedi Knight is quickly thrust into a plot line involving a Sith Lord, Darth Angral, and his theft of multiple top-secret Republic superweapons, which he intends to use against the Republic. The Jedi Knight is what most people probably think of when they think about Jedi. Jedi Consulars were the diplomats of the Jedi and are in SWTOR to add another Jedi class to match the two Sith however, they are a rather sedate option for an MMO. Although the plot feels like a typical Star Wars story, in chapters two and three, the pacing isn't great, and there is no real sense of urgency or danger. The Jedi Consular is a plodding storyline where each chapter feels oddly disconnected from the others. After finding the Children's leader, the First Son, the matter is over with little impact or fanfare. The third chapter focuses on the Consular working with allies and stopping the Children. Through diplomatic work, it is revealed that spies known as the Children of the Emperor have infiltrated the Republic and Jedi Order. Related: Every Major Star Wars Event Between Jedi: Fallen Order & Survivor Some worlds are unhappy and have lost faith in the Republic, and the Consular must travel around and win the trust of the members of the Rift Alliance. However, once that is dealt with, the story quickly moves on to a separate plot involving potential rebellion and spies. The Jedi Consular storyline starts with an interesting plot involving a plague afflicting several of the most talented and influential Masters in the Jedi Order’s Star Wars history, including the player's former master Yuon Par.
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